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Section: New Software and Platforms

Simulation of viscous fluid-structure interactions

Participants : Takéo Takahashi [correspondant] , Jean-François Scheid.

A number of numerical codes for the simulation for fluids and fluid-structure problems has been developed by the team. These codes are mainly written in MATLAB Software with the use of C++ functions in order to improve the sparse array process of MATLAB. We have focused our attention on 3D simulations which require large CPU time resources as well as large memory storage. In order to solve the 3D Navier-Stokes equations which model the viscous fluid, we have implemented an efficient 3D Stokes sparse solver for MATLAB and a 3D characteristics method to deal with the nonlinearity of Navier-Stokes equations. This year, we have also started to unify our 2D fluid-structure codes (fluid alone, fluid with rigid bodies and fluid with fishes).

Another code has been developed in the case of self-propelled deformable object moving into viscous fluid. Our aim is to build a deformable ball which could swim in a viscous fluid. In order to do this we have started a collaboration with a team from the CRAN (Research Centre for Automatic Control). This software solves numerically 3D Stokes equations using finite elements methods. The source code is written for use with MATLAB thanks to a C++ library developped by ALICE.